FORG
Created for the 2d Platformer component of the Game Design and Development course by Michigan State University on Coursera.
Modifications:
Player is a silly little frog (Complete with Idle, Walking, Jumping and Falling animations)
2 new enemies
Most notable game assets replaced except for animated water and acid assets.
3 new Tilesets (Grass, Sand, Snow)
New Music for Main Menu and Levels
Most sound effects replaced. (Jump, Key pickup)
Ai solely used to generate background image of Main Menu.
3 Levels/Biomes to complete.





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