A short and casual 2.5d game where you control the meteor headed for Earth ~66 million years ago. 

Collide with smaller asteroids along the way to increase your size and potential for destruction. 

Avoid asteroids larger than you to keep your trajectory. 

Objective

Earth

Controls

Hold WASD = Left, Up, Down, Right

Escape = Pause the game

References:

Earth: https://sketchfab.com/3d-models/low-poly-planet-earth-7b1dc4f802a54a6297e7a46888a85f77

Asteroids (8 pack)

https://sketchfab.com/3d-models/8-low-poly-asteroids-6019fc70e28f4b5283f66a4d1d21741b

Skybox - SpaceSkies Free - PulsarBytes

Sci-fi Ui - Free UI Minimalism SciFi - https://wenrexa.itch.io/kit-nesia2 

Main Menu Music: Sloaney

In-Game Music - Gravitational Wave - Rodrigo Flores 

Collision Sound Effect - Stormwave Audio


Authors:

Debrisk - Programmer: UI/Systems Design

ThijmenK - Programmer:  Game Balancing

Sloaney - Programmer: SFX, VFX


Edit during jam: Planet rotation fixed






Comments

Log in with itch.io to leave a comment.

Concept is fun. View is very hard due to the fire outside our meteroy. Game crashed near the end (close to the earth) with following logs :"

We hit an asteroid

Primal Game Jam Builds.loader.js:1 OOM

Primal Game Jam Builds.loader.js:1 OOM

printErr @ Primal Game Jam Builds.loader.js:1Understand this error

Primal Game Jam Builds.loader.js:1 Invoking error handler due to

abort("OOM") at Error"

I advise to remove the fire thing until the very end/ Would be logic that in the pure space there are no atomosphere, hence no fire. Near the earth you could add the fire (i.e when we enter earth atmosphere)

Thank you so much for bringing this to our attention, this is very helpful.